AST/FIRST
3D DMG ROM · MILESTONE 04

NO ASSEMBLER. NO SOURCE LANGUAGE.

AST
Hyperdrive.

This is a real 32 KiB Game Boy cartridge. The game was authored as typed LR35902 instruction nodes and compiled straight into ROM bytes.

ROM ASTLR359023D tunnel

PLAY THE ARTIFACT

The binary is running
inside a Game Boy.

Steer the targeting reticle with the D-pad. Fire with A / X before a drone reaches the cockpit. Hold B / Z to engage boost and double its approach speed.

ROM
LOADING
CONTROLS
STEER · A FIRE · B BOOST
RENDERER
DUAL TILEMAP + RASTER FX
BATTERY
Your browser does not support canvas.
DOT MATRIX WITH STEREO SOUND

CARTRIDGE EVIDENCE

Not a canvas game
wearing a costume.

Download the ROM and boot it in any compatible Game Boy emulator. The browser player is only a host for the same cartridge.

ROM AST NODES
CARTRIDGE
TARGET
ROM SHA-256

EXPERIMENT BOUNDARY

What is ours,
what is borrowed.

AST-FIRST

The 3D cartridge

Perspective renderer, eight compressed tunnel frames, 240 VRAM tiles, dual tilemap buffering, per-scanline curves, projected drones, collision, boost, sound, ROM header, and checksums.

MIT HOST

The browser emulator

binjgb executes the cartridge in WebAssembly. It is deliberately not counted as AST-first work.

View license
TECHNIQUE

Software 3D assembled from four shades, raster timing, lookup tables, tiles, and sprites on a 4.19 MHz CPU.